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Saturday, April 7, 2007
Reading List: Floor Games
- Wells, H. G. Floor Games. Springfield, VA: Skirmisher, [1911] 2006. ISBN 0-9722511-7-0.
- Two years before he penned the classic work on wargaming, Little Wars, H. G. Wells drew on his experience and that of his colleagues “F.R.W.” and “G.P.W.” (his sons Frank Richard and George Philip, then aged eight and ten respectively) to describe the proper equipment, starting with a sufficiently large and out-of-the-traffic floor, which imaginative children should have at their disposal to construct the worlds of adventure conjured by their fertile minds. He finds much to deplore in the offerings of contemporary toy shops, and shows how wooden bricks, sturdy paper, plasticine clay, twigs and sprigs from the garden, books from the library, and odds and ends rescued from the trash bin can be assembled into fantasy worlds, “the floor, the boards, the bricks, the soldiers, and the railway system—that pentagram for exorcising the evil spirit of dulness from the lives of little boys and girls” (p. 65). The entire book is just 71 pages with large type and wide margins filled with delightful line drawings; eight photographs by the author illustrate what can be made of such simple components. The text is, of course, in the public domain, and is available in a free Project Gutenberg edition, but without the illustrations and photos. This edition includes a foreword by legendary wargame designer James F. Dunnigan. While toys have changed enormously since this book was written, young humans haven't. A parent who provides their kids these simple stimuli to imagination and ingenuity is probably doing them an invaluable service compared to the present-day default of planting them in front of a television program or video game. Besides, if the collectivist morons in Seattle who banned Lego blocks launch the next educationalism fad, it'll be up to parents to preserve imagination and individuality in their children's play.