Books by Wood, Fenton

Wood, Fenton. The City of Illusions. Seattle: Amazon Digital Services, 2019. ASIN B082692JTX.
This is the fourth short novel/novella (148 pages) in the author's Yankee Republic series. I described the first, Pirates of the Electromagnetic Waves (May 2019), as “utterly charming”, and the second, Five Million Watts (June 2019), “enchanting”. The third, The Tower of the Bear (October 2019), takes Philo from the depths of the ocean to the Great Tree in the exotic West.

Here, the story continues as Philo reaches the Tree, meets its Guardian, “the largest, ugliest, and smelliest bear” he has ever seen, not to mention the most voluble and endowed with the wit of eternity, and explores the Tree, which holds gateways to other times and places, where Philo must confront a test which has defeated many heroes who have come this way before. Exploring the Tree, he learns of the distant past and future, of the Ancient Marauder and Viridios before the dawn of history, and of the War that changed the course of time.

Continuing his hero's quest, he ventures further westward along the Tyrant's Road into the desert of the Valley of Death. There he will learn the fate of the Tyrant and his enthralled followers and, if you haven't figured it out already, you will probably now understand where Philo's timeline diverged from our own. A hero must have a companion, and it is in the desert, after doing a good deed, that he meets his: a teddy bear, Made in Japan—but a very special teddy bear, as he will learn as the journey progresses.

Finally, he arrives at the Valley of the Angels, with pavement stretching to the horizon and cloaked in an acrid yellow mist that obscures visibility and irritates the eyes and throat. There he finds the legendary City of Illusions, where he is confronted by a series of diabolical abusement park attractions where his wit, courage, and Teddy's formidable powers will be tested to the utmost with death the price of failure. Victory can lead to the storied Bullet Train, the prize he needs to save radio station 2XG and possibly the world, and the next step in his quest.

As the fourth installment in what is projected to be one long story spanning five volumes, if you pick this up cold it will probably strike you as a bunch of disconnected adventures and puzzles each of which might as well be a stand-alone short-short story. As they unfold, only occasionally do you see a connection with the origins of the story or Philo's quest, although when they do appear (as in the linkage between the Library of Infinity and the Library of Ouroboros in The Tower of the Bear) they are a delight. It is only toward the end that you begin to see the threads converging toward what promises to be a stirring conclusion to a young adult classic enjoyable by all ages. I haven't read a work of science fiction so closely patterned on the hero's journey as described in Joseph Campbell's The Hero with a Thousand Faces since Rudy Rucker's 2004 novel Frek and the Elixir; this is not a criticism but a compliment—the eternal hero myth has always made for tales which not only entertain but endure.

This book is currently available only in a Kindle edition. The fifth and final volume of the Yankee Republic saga is scheduled to be published in the spring of 2020.

January 2020 Permalink

Wood, Fenton. The Earth a Machine to Speak. Seattle: Amazon Digital Services, 2020. ASIN B08D6J4PJ8.
This is the fifth and final short novel/novella (134 pages) in the author's Yankee Republic series. I described the first, Pirates of the Electromagnetic Waves (May 2019), as “utterly charming”, and the second, Five Million Watts (June 2019), “enchanting”. The third, The Tower of the Bear (October 2019), takes Philo from the depths of the ocean to the Great Tree in the exotic West and the fourth, The City of Illusions (January 2020) continues the quest, including a visit to a surreal amusement park in the miasma cloaking the Valley of the Angels.

In this concluding installment, it's time to pull all of the various threads from the earlier episodes of Philo's hero quest together, and the author manages this deftly, in a thoroughly satisfying, delightful, and heart-warming way. This is a magnificent adventure which young adults will enjoy as much as I did the Tom Swift novels in my youth (and once again when bringing them to the Web), and not-so-young adults will enjoy just as much or more, as there are many gems and references they'll discover which younger readers may not have yet encountered.

This book is currently available only in a Kindle edition. An omnibus collection including all five novellas, Yankee Republic Omnibus: A Mythic Radio Adventure, is available as a Kindle edition from Amazon, or as a 650 page trade paperback directly from the author.

January 2021 Permalink

Wood, Fenton. Five Million Watts. Seattle: Amazon Digital Services, 2019. ASIN B07R6X973N.
This is the second short novel/novella (123 pages) in the author's Yankee Republic series. I described the first, Pirates of the Electromagnetic Waves (May 2019), as “utterly charming”, and this sequel turns it all the way up to “enchanting”. As with the first book, you're reading along thinking this is a somewhat nerdy young adult story, then something happens or is mentioned in passing and suddenly, “Whoa—I didn't see that coming!”, and you realise the Yankee Republic is a strange and enchanted place, and that, as in the work of Philip K. Dick, there is a lot more going on than you suspected, and much more to be discovered in future adventures.

This tale begins several years after the events of the first book. Philo Hergenschmidt (the only character from Pirates to appear here) has grown up, graduated from Virginia Tech, and after a series of jobs keeping antiquated equipment at rural radio stations on the air, arrives in the Republic's storied metropolis of Iburakon to seek opportunity, adventure, and who knows what else. (If you're curious where the name of the city came from, here's a hint, but be aware it may be a minor spoiler.) Things get weird from the very start when he stops at an information kiosk and encounters a disembodied mechanical head who says it has a message for him. The message is just an address, and when he goes there he meets a very curious character who goes by a variety of names ranging from Viridios to Mr Green, surrounded by a collection of keyboard instruments including electronic synthesisers with strange designs.

Viridios suggests Philo aim for the very top and seek employment at legendary AM station 2XG, a broadcasting pioneer that went on the air in 1921, before broadcasting was regulated, and which in 1936 increased its power to five million watts. When other stations' maximum power was restricted to 50,000 watts, 2XG was grandfathered and allowed to continue to operate at 100 times more, enough to cover the continent far beyond the borders of the Yankee Republic into the mysterious lands of the West.

Not only does 2XG broadcast with enormous power, it was also permitted to retain its original 15 kHz bandwidth, allowing high-fidelity broadcasting and even, since the 1950s, stereo (for compatible receivers). However, in order to retain its rights to the frequency and power, the station was required to stay on the air continuously, with any outage longer than 24 hours forfeiting its rights to hungry competitors.

The engineers who maintained this unique equipment were a breed apart, the pinnacle of broadcast engineering. Philo manages to secure a job as a junior technician, which means he'll never get near the high power RF gear or antenna (all of which are one-off custom), but sets to work on routine maintenance of studio gear and patching up ancient tube gear when it breaks down. Meanwhile, he continues to visit Viridios and imbibe his tales of 2XG and the legendary Zaros the Electromage who designed its transmitter, the operation of which nobody completely understands today.

As he hears tales of the Old Religion, the gods of the spring and grain, and the time of the last ice age, Philo concludes Viridios is either the most magnificent liar he has ever encountered or—something else again.

Climate change is inexorably closing in on Iburakon. Each year is colder than the last, the growing season is shrinking, and it seems inevitable that before long the glaciers will resume their march from the north. Viridios is convinced that the only hope lies in music, performing a work rooted in that (very) Old Time Religion which caused a riot in its only public performance decades before, broadcast with the power of 2XG and performed with breakthrough electronic music instruments of his own devising.

Viridios is very odd, but also persuasive, and he has a history with 2XG. The concert is scheduled, and Philo sets to work restoring long-forgotten equipment from the station's basement and building new instruments to Viridios' specifications. It is a race against time, as the worst winter storm in memory threatens 2XG and forces Philo to confront one of his deepest fears.

Working on a project on the side, Philo discovers what may be the salvation of 2XG, but also as he looks deeper, possibly the door to a new universe. Once again, we have a satisfying, heroic, and imaginative story, suitable for readers of all ages, that leaves you hungry for more.

At present, only a Kindle edition is available. The book is not available under the Kindle Unlimited free rental programme, but is inexpensive to buy. Those eagerly awaiting the next opportunity to visit the Yankee Republic will look forward to the publication of volume 3, The Tower of the Bear, in October, 2019.

June 2019 Permalink

Wood, Fenton. Pirates of the Electromagnetic Waves. Seattle: Amazon Digital Services, 2018. ASIN B07H2RJK8J.
This is an utterly charming short novel (or novella: it is just 123 pages) which, on the surface, reads like a young adult adventure from the golden age, along the lines of the original Tom Swift or Hardy Boys series. But as you get deeper into the story, you discover clues there is much more going on than you first suspected, and that this may be the beginning of a wonderful exploration of an alternative reality which is a delight to visit and you may wish were your home.

Philo Hergenschmidt, Randall Quinn, and their young friends live in Porterville, deep in the mountain country of the Yankee Republic. The mountains that surround it stopped the glaciers when they came down from the North a hundred thousand years ago, and provided a refuge for the peace-loving, self-sufficient, resourceful, and ornery people who fled the wars. Many years later, they retain those properties, and most young people are members of the Survival Scouts, whose eight hundred page Handbook contains every thing a mountain man needs to know to survive and prosper under any circumstances.

Porterville is just five hundred miles from the capital of Iburakon, but might as well be on a different planet. Although the Yankee Republic's technology is in many ways comparable to our own, the mountains shield Porterville from television and FM radio broadcasts and, although many families own cars with radios installed by default, the only thing they can pick up is a few scratchy AM stations from far away when the skywave opens up at night. Every summer, Randall spends two weeks with his grandparents in Iburakon and comes back with tales of wonders which enthrall his friends like an explorer of yore returned from Shangri-La. (Randall is celebrated as a raconteur—and some of his tales may be true.) This year he told of the marvel of television and a science fiction series called Xenotopia, and for weeks the boys re-enacted battles from his descriptions. Broadcasting: that got Philo thinking….

One day Philo calls up Randall and asks him to dig out an old radio he recalled him having and tune it to the usually dead FM band. Randall does, and is astonished to hear Philo broadcasting on “Station X” with amusing patter. It turns out he found a book in the attic, 101 Radio Projects for Boys, written by a creative and somewhat subversive author, and following the directions, put together a half watt FM transmitter from scrounged spare parts. Philo briefs Randall on pirate radio stations: although the penalties for operating without a license appear severe, in fact, unless you willingly interfere with a licensed broadcaster, you just get a warning the first time and a wrist-slap ticket thereafter unless you persist too long.

This gets them both thinking…. With the help of adults willing to encourage youth in their (undisclosed) projects, or just to look the other way (the kids of Porterville live free-range lives, as I did in my childhood, as their elders have not seen fit to import the vibrant diversity into their community which causes present-day youth to live under security lock-down), and a series of adventures, radio station 9X9 goes on the air, announced with great fanfare in handbills posted around the town. Suddenly, there is something to listen to, and people start tuning in. Local talent tries their hands at being a DJ, and favourites emerge. Merchants start to sign up for advertisements. Church services are broadcast for shut-ins. Even though no telephone line runs anywhere near the remote and secret studio, ingenuity and some nineteenth-century technology allow them to stage a hit call-in show. And before long, live talent gets into the act. A big baseball game provides both a huge opportunity and a seemingly insurmountable challenge until the boys invent an art which, in our universe, was once masterfully performed by a young Ronald Reagan.

Along the way, we learn of the Yankee Republic in brief, sometimes jarring, strokes of the pen, as the author masterfully follows the science fiction principle of “show, don't tell”.

Just imagine if William the Bastard had succeeded in conquering England. We'd probably be speaking some unholy crossbreed of French and English….

The Republic is the only country in the world that recognizes allodial title,….

When Congress declares war, they have to elect one of their own to be a sacrificial victim,….

“There was a man from the state capitol who wanted to give us government funding to build what he called a ‘proper’ school, but he was run out of town, the poor dear.”

Pirates, of course, must always keenly scan the horizon for those who might want to put an end to the fun. And so it is for buccaneers sailing the Hertzian waves. You'll enjoy every minute getting to the point where you find out how it ends. And then, when you think it's all over, another door opens into a wider, and weirder, world in which we may expect further adventures. The second volume in the series, Five Million Watts, was published in April, 2019.

At present, only a Kindle edition is available. The book is not available under the Kindle Unlimited free rental programme, but is very inexpensive.

May 2019 Permalink

Wood, Fenton. The Tower of the Bear. Seattle: Amazon Digital Services, 2019. ASIN B07XB8XWNF.
This is the third short novel/novella (145 pages) in the author's Yankee Republic series. I described the first, Pirates of the Electromagnetic Waves (May 2019), as “utterly charming”, and the second, Five Million Watts (June 2019), “enchanting”. In this volume, the protagonist, Philo Hergenschmidt, embarks upon a hero's journey to locate a treasure dating from the origin of the Earth which may be the salvation of radio station 2XG and the key to accomplishing the unrealised dream of the wizard who built it, Zaros the Electromage.

Philo's adventures take him into the frozen Arctic where he meets another Old One, to the depths of the Arctic Ocean in the fabulous submarine of the eccentric Captain Kolodziej, into the lair of a Really Old One where he almost seizes the prize he seeks, and then on an epic road trip. After the Partition of North America, the West, beyond the Mississippi, was ceded by the Republic to the various aboriginal tribes who lived there, and no Yankee dare enter this forbidden territory except to cross it on the Tyrant's Road, which remained Yankee territory with travellers given free passage by the tribes—in theory. In fact, no white man was known to have ventured West on the Road in a century.

Philo has come to believe that the “slow iron” he seeks may be found in the fabled City of the Future, said to be near the Pacific coast at the end of the Tyrant's Road. The only way to get there is to cross the continent, and the only practical means, there being no gas stations or convenience stores along the way, is by bicycle. Viridios helps Philo obtain a superb bicycle and trailer, and equip himself with supplies for the voyage. Taking leave of Viridios at the Mississippi and setting out alone, he soon discovers everything is not what it was said to be, and that the West is even more mysterious, dangerous, and yet enchanted than the stories he's heard since boyhood.

It is, if nothing else, diverse. In its vast emptiness there are nomadic bands pursuing the vast herds of bison on horseback with bows and arrows, sedentary tribes who prefer to ride the range in Japanese mini-pickup trucks, a Universal Library which is an extreme outlier even among the exotic literature of universal libraries, a hidden community that makes Galt's Gulch look like a cosmopolitan crossroads, and a strange people who not only time forgot, but who seem to have forgotten time. Philo's native mechanical and electrical knack gets him out of squeezes and allows him to trade know-how for information and assistance with those he encounters.

Finally, near the shore of the ocean, he comes to a great Tree, beyond imagining in its breadth and height. What is there to be learned here, and what challenges will he face as he continues his quest?

This is a magnificent continuation of one of the best young adult alternative history tales I've encountered in many years. Don't be put off by the “young adult” label—while you can hand this book to any youngster from age nine on up and be assured they'll be enthralled by the adventure and not distracted by the superfluous grunge some authors feel necessary to include when trying to appeal to a “mature” audience, the author never talks down to the reader, and even engineers and radio amateurs well versed in electronics will learn arcana such as the generation and propagation of extremely low frequency radio waves. This is a story which genuinely works for all ages.

This book is currently available only in a Kindle edition. Note that you don't need a physical electronic book reader, tablet, or mobile phone to read Kindle books. Free Kindle applications are available which let you read on Macintosh and Windows machines, and a Kindle Cloud Reader allows reading Kindle books on any machine with a modern Web browser, including all Linux platforms. The fourth volume, The City of Illusions, is scheduled to be published in December, 2019.

October 2019 Permalink